![]() Even though it takes longer to gain Jumping to 10, it’s most efficient to do so before switching to pure Racing training. Horses gain their Racing skill while running a jumping course, but much slower than running the racing pylons. That means you could use that jockey to convince the horse to try tougher obstacles and not need to even bother with the beginner-level obstacles. After all, if you’re usually training multiple horses, that tends to mean you’ve got a human with high Riding skill. If you’re training multiple horses, you’ll probably just want to keep a couple mid- or high-level jumping obstacles around rather than ever using the low ones. ![]() Keep this up, and you’ll be able to train the horse up to Jumping level 10 with minimal effort. Once a horse masters a given obstacle and never fails, sell it and buy the next expensive obstacle. Note that you’ll need a lot of room to make a course longer than one or two obstacles, but you don’t really need more than that. ![]() ![]() When you do so, the horse will try them all in order, then circle back around. You can link multiple jumping obstacles together to make a jumping course. If your horse’s Racing and the rider’s Riding skills are around Level 8, you can usually convince the horse to jump any obstacle though it may fail several times, it will at least try the jump rather than backing off. Jumping seems to be partly modified from Racing, and is definitely modified by the rider’s Riding skill.
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